
About
Being a huge fan of both Aliens and the Predator franchise, wanting to work on this game was a no brainer. Coming into this project, I helped flush out the aesthetics by adding black alien goo to a good chunk of the game. I also helped polish up game scripting and added a fun moment early on to the Alien storyline that won "Best Moment of the Year" in PC Gamer Magazine where the player would actively chest burst from a victim they previously face-hugged.
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This game was also the first time I got into serious keyframing mode where I helped set up many of the cinematics along all the story trees.
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I also contributed a few multiplayer missions to an assortment of our multiplayer modes.
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​Other day to day duties:
Used Lith-Tech to design, create and iterate on single and multiplayer levels
Used Lith-Tech editor to light, texture and maintain overall aesthetics of levels
Used Lith-Tech proprietary scripting to implement design, enemy encounters and pacing
Used Lith-Tech editor to keyframe special events for in-game and cinematic use
Magazine Media


Additional Media
Gameplay footage 1
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Gameplay footage 2
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Gameplay footage 3
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